.Md2Model.Frame.Draw (gb.opengl.sge)

Sub Draw ( [ Interpolation As Float, Texture As Integer ] )

Draw a frame.

  • Interpolation is a number greater than 0.0 and strictly lower than 1.0 that allows to draw an interpolated frame between the current frame and the next one.

  • Texture is the OpenGL texture number that is used for drawing the frame.