Gl.DeleteTextures (gb.opengl)

Static Sub DeleteTextures ( Textures As Integer[] )

Delete named textures.

Parameters

n

Specifies the number of textures to be deleted.
textures

Specifies an array of textures to be deleted.

Description

Gl.DeleteTextures deletes n textures named by the elements of the array textures. After a texture is deleted, it has no contents or dimensionality, and its name is free for reuse (for example by Gl.GenTextures). If a texture that is currently bound is deleted, the binding reverts to 0 (the default texture).

Gl.DeleteTextures silently ignores 0's and names that do not correspond to existing textures.

Errors

Gl.INVALID_VALUE is generated if n is negative.

Associated Gets

Gl.IsTexture

See also

Gl.GetTexParameter, Gl.TexImage1D, Gl.TexImage2D, Gl.TexParameter

See original documentation on OpenGL website