Документация по Gambas 2
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Glu (gb.opengl.glu)
Этот класс статический.
Константы
AUTO_LOAD_MATRIX
CULLING
DISPLAY_MODE
FILL
FLAT
INSIDE
INVALID_ENUM
INVALID_VALUE
LINE
NONE
NURBS_MODE
OUTSIDE
OUT_OF_MEMORY
PARAMETRIC_TOLERANCE
POINT
SAMPLING_METHOD
SAMPLING_TOLERANCE
SILHOUETTE
SMOOTH
U_STEP
V_STEP
Статические методы
BeginCurve
Delimit a NURBS curve definition.
BeginSurface
Delimit a NURBS surface definition.
BeginTrim
Delimit a NURBS trimming loop definition.
Build1DMipmaps
Builds a one-dimensional mipmap.
Build2DMipmaps
Builds a two-dimensional mipmap.
ClearColor
A Gambas extension method that does the same thing as
Gl.ClearColor
, but by specifying the
Color
with a Gambas integer color number.
Color
A Gambas extension method that does the same thing as
Gl.Color3f
, but by specifying the
Color
with a Gambas integer color number.
Cylinder
Specifies the quadrics object (created with Glu.NewQuadric).
DeleteNurbsRenderer
Destroy a NURBS object.
Disk
Specifies the quadrics object (created with Glu.NewQuadric).
EndCurve
Delimit a NURBS curve definition.
EndSurface
Delimit a NURBS surface definition.
EndTrim
Delimit a NURBS trimming loop definition.
ErrorString
Produce an error string from a GL or GLU error code.
LookAt
Define a viewing transformation.
NewNurbsRenderer
Create a NURBS object.
NewQuadric
Create a quadrics object.
NurbsCurve
Define the shape of a NURBS curve.
NurbsProperty
Set a NURBS property.
NurbsSurface
Define the shape of a NURBS surface.
Ortho2D
Define a 2D orthographic projection matrix.
PartialDisk
Specifies a quadrics object (created with
Glu.NewQuadric
).
Perspective
Set up a perspective projection matrix.
PickMatrix
Define a picking region.
Project
Map object coordinates to window coordinates.
QuadricDrawStyle
Specify the draw style desired for quadrics.
QuadricNormals
Specify what kind of normals are desired for quadrics.
QuadricOrientation
Specify inside/outside orientation for quadrics.
QuadricTexture
Specify if texturing is desired for quadrics.
Sphere
Specifies the quadrics object (created with
Glu.NewQuadric
).
UnProject
Map window coordinates to object coordinates.
UnProject4
Map window and clip coordinates to object coordinates.