Gl.DeleteFramebuffersEXT (gb.opengl)
Static Sub DeleteFramebuffersEXT ( Framebuffers As Integer[] )
Delete framebuffer objects.
Parameters
- n
-
Specifies the number of framebuffer objects to be deleted.
- framebuffers
-
A pointer to an array containing n framebuffer objects to be deleted.
Description
Gl.DeleteFramebuffers deletes the
n framebuffer objects whose names are stored in
the array addressed by
framebuffers. The name zero is reserved by the GL and is silently ignored, should it
occur in
framebuffers, as are other unused names. Once a framebuffer object is deleted, its name is again
unused and it has no attachments. If a framebuffer that is currently bound to one or more of the targets Gl.DRAW_FRAMEBUFFER
or Gl.READ_FRAMEBUFFER is deleted, it is as though Gl.BindFramebuffer
had been executed with the corresponding
target and
framebuffer zero.
Errors
Gl.INVALID_VALUE is generated if
n is negative.
See also
Gl.GenFramebuffers
Gl.BindFramebuffer
Gl.CheckFramebufferStatus
See original documentation on OpenGL website