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Gl.DeleteRenderbuffersEXT (gb.opengl)

Static Sub DeleteRenderbuffersEXT ( Renderbuffers As Integer[] )

Delete renderbuffer objects.

Parameters

n

Specifies the number of renderbuffer objects to be deleted.
renderbuffers

A pointer to an array containing n renderbuffer objects to be deleted.

Description

Gl.DeleteRenderbuffers deletes the n renderbuffer objects whose names are stored in the array addressed by renderbuffers. The name zero is reserved by the GL and is silently ignored, should it occur in renderbuffers, as are other unused names. Once a renderbuffer object is deleted, its name is again unused and it has no contents. If a renderbuffer that is currently bound to the target Gl.RENDERBUFFER is deleted, it is as though Gl.BindRenderbuffer had been executed with a target of Gl.RENDERBUFFER and a name of zero.

If a renderbuffer object is attached to one or more attachment points in the currently bound framebuffer, then it as if Gl.FramebufferRenderbuffer had been called, with a renderbuffer of zero for each attachment point to which this image was attached in the currently bound framebuffer. In other words, this renderbuffer object is first detached from all attachment points in the currently bound framebuffer. Note that the renderbuffer image is specifically not detached from any non-bound framebuffers.

Errors

Gl.INVALID_VALUE is generated if n is negative.

See also

Gl.GenRenderbuffers Gl.FramebufferRenderbuffer Gl.RenderbufferStorage Gl.RenderbufferStorageMultisample

See original documentation on OpenGL website