Gl.Fogf (gb.opengl)
Static Sub Fogf ( Pname As Integer, Param As Float )
Specify fog parameters.
Parameters
- pname
-
Specifies a single-valued fog parameter.
Gl.FOG_MODE,
Gl.FOG_DENSITY,
Gl.FOG_START,
Gl.FOG_END,
Gl.FOG_INDEX, and
Gl.FOG_COORD_SRC
are accepted.
- param
-
Specifies the value that pname will be set to.
Parameters
- pname
-
Specifies a fog parameter.
Gl.FOG_MODE,
Gl.FOG_DENSITY,
Gl.FOG_START,
Gl.FOG_END,
Gl.FOG_INDEX,
Gl.FOG_COLOR, and
Gl.FOG_COORD_SRC
are accepted.
- params
-
Specifies the value or values to be assigned to pname.
Gl.FOG_COLOR requires an array of four values.
All other parameters accept an array containing only a single value.
Description
Fog is initially disabled.
While enabled, fog affects rasterized geometry,
bitmaps, and pixel blocks, but not buffer clear operations. To enable
and disable fog, call Gl.Enable and Gl.Disable with argument
Gl.FOG.
Gl.Fog assigns the value or values in
params to the fog parameter
specified by
pname.
The following values are accepted for
pname:
- Gl.FOG_MODE
-
params is a single integer or floating-point value that specifies
the equation to be used to compute the fog blend factor,
.
Three symbolic constants are accepted:
Gl.LINEAR,
Gl.EXP,
and Gl.EXP2.
The equations corresponding to these symbolic constants are defined below.
The initial fog mode is Gl.EXP.
- Gl.FOG_DENSITY
-
params is a single integer or floating-point value that specifies
,
the fog density used in both exponential fog equations.
Only nonnegative densities are accepted.
The initial fog density is 1.
- Gl.FOG_START
-
params is a single integer or floating-point value that specifies
,
the near distance used in the linear fog equation.
The initial near distance is 0.
- Gl.FOG_END
-
params is a single integer or floating-point value that specifies
,
the far distance used in the linear fog equation.
The initial far distance is 1.
- Gl.FOG_INDEX
-
params is a single integer or floating-point value that specifies
,
the fog color index.
The initial fog index is 0.
- Gl.FOG_COLOR
-
params contains four integer or floating-point values that specify
,
the fog color.
Integer values are mapped linearly such that the most positive representable
value maps to 1.0,
and the most negative representable value maps to
.
Floating-point values are mapped directly.
After conversion,
all color components are clamped to the range
.
The initial fog color is (0, 0, 0, 0).
- Gl.FOG_COORD_SRC
-
params contains either of the following symbolic constants:
Gl.FOG_COORD or Gl.FRAGMENT_DEPTH. Gl.FOG_COORD
specifies that the current fog coordinate should be used as distance value
in the fog color computation. Gl.FRAGMENT_DEPTH specifies that the
current fragment depth should be used as distance value in the fog
computation.
Fog blends a fog color with each rasterized pixel fragment's post-texturing
color using a blending factor
.
Factor
is computed in one of three ways,
depending on the fog mode.
Let
be either the distance in eye coordinate from the origin (in the
case that the Gl.FOG_COORD_SRC is Gl.FRAGMENT_DEPTH) or
the current fog coordinate (in the case that Gl.FOG_COORD_SRC
is Gl.FOG_COORD).
The equation for Gl.LINEAR fog is
The equation for Gl.EXP fog is
The equation for Gl.EXP2 fog is
Regardless of the fog mode,
is clamped to the range
after it is computed.
Then,
if the GL is in RGBA color mode,
the fragment's red, green, and blue colors, represented by
,
are replaced by
Fog does not affect a fragment's alpha component.
In color index mode, the fragment's color index
is replaced by
Notes
Gl.FOG_COORD_SRC is available only if the GL version is 1.4 or
greater.
Errors
Gl.INVALID_ENUM is generated if
pname is not an accepted value,
or if
pname is Gl.FOG_MODE and
params is not an accepted value.
Gl.INVALID_VALUE is generated if
pname is Gl.FOG_DENSITY
and
params is negative.
Gl.INVALID_OPERATION is generated if
Gl.Fog
is executed between the execution of Gl.Begin
and the corresponding execution of Gl.End.
Associated Gets
Gl.IsEnabled with argument Gl.FOG
Gl.Get with argument Gl.FOG_COLOR
Gl.Get with argument Gl.FOG_INDEX
Gl.Get with argument Gl.FOG_DENSITY
Gl.Get with argument Gl.FOG_START
Gl.Get with argument Gl.FOG_END
Gl.Get with argument Gl.FOG_MODE
See also
See original documentation on OpenGL website