Gl.GenerateMipmapEXT (gb.opengl)

Static Sub GenerateMipmapEXT ( Target As Integer )

Generate mipmaps for a specified texture target.

Parameters

target

Specifies the target to which the texture whose mipmaps to generate is bound. target must be Gl.TEXTURE_1D, Gl.TEXTURE_2D, Gl.TEXTURE_3D, Gl.TEXTURE_1D_ARRAY, Gl.TEXTURE_2D_ARRAY or Gl.TEXTURE_CUBE_MAP.

Description

Gl.GenerateMipmap generates mipmaps for the texture attached to target of the active texture unit. For cube map textures, a Gl.INVALID_OPERATION error is generated if the texture attached to target is not cube complete.

Mipmap generation replaces texel array levels level base + 1 through q with arrays derived from the level base array, regardless of their previous contents. All other mipmap arrays, including the level base array, are left unchanged by this computation.

The internal formats of the derived mipmap arrays all match those of the level base array. The contents of the derived arrays are computed by repeated, filtered reduction of the level base array. For one- and two-dimensional texture arrays, each layer is filtered independently.

Errors

Gl.INVALID_ENUM is generated if target is not one of the accepted texture targets.

Gl.INVALID_OPERATION is generated if target is Gl.TEXTURE_CUBE_MAP and the texture bound to the Gl.TEXTURE_CUBE_MAP target of the active texture unit is not cube complete.

See also

See original documentation on OpenGL website