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Gl.GenTextures (gb.opengl)

Static Function GenTextures ( Count As Integer ) As Integer[]

Generate texture names.

Parameters

n

Specifies the number of texture names to be generated.
textures

Specifies an array in which the generated texture names are stored.

Description

Gl.GenTextures returns n texture names in textures. There is no guarantee that the names form a contiguous set of integers; however, it is guaranteed that none of the returned names was in use immediately before the call to Gl.GenTextures.

The generated textures have no dimensionality; they assume the dimensionality of the texture target to which they are first bound (see Gl.BindTexture).

Texture names returned by a call to Gl.GenTextures are not returned by subsequent calls, unless they are first deleted with Gl.DeleteTextures.

Errors

Gl.INVALID_VALUE is generated if n is negative.

Associated Gets

Gl.IsTexture

See Also

Gl.BindTexture, Gl.CopyTexImage1D, Gl.CopyTexImage2D, Gl.DeleteTextures, Gl.Get, Gl.GetTexParameter, Gl.TexImage1D, Gl.TexImage2D, Gl.TexImage3D, Gl.TexParameter

Copyright

Copyright © 1991-2006 Silicon Graphics, Inc. This document is licensed under the SGI Free Software B License. For details, see http://oss.sgi.com/projects/FreeB.