Gl.IsTexture (gb.opengl)
Static Function IsTexture ( Texture As Integer ) As Boolean
Determine if a name corresponds to a texture.
Parameters
- texture
- 
Specifies a value that may be the name of a texture.
Description
Gl.IsTexture returns Gl.TRUE if 
texture is currently the name of a texture.
If 
texture is zero, or is a non-zero value that is not currently the
name of a texture, or if an error occurs, 
Gl.IsTexture returns Gl.FALSE.
A name returned by 
Gl.GenTextures, but not yet associated with a texture
by calling 
Gl.BindTexture, is not the name of a texture.
See also
Gl.BindTexture,
Gl.GenTextures,
Gl.GetTexParameter,
Gl.TexImage1D,
Gl.TexImage2D,
Gl.TexImage3D,
Gl.TexParameter