Gl.RenderbufferStorageEXT (gb.opengl)

Static Sub RenderbufferStorageEXT ( Target As Integer, InternalFormat As Integer, Width As Integer, Height As Integer )

Establish data storage, format and dimensions of a renderbuffer object's image.

Parameters

target

Specifies a binding to which the target of the allocation and must be Gl.RENDERBUFFER.
internalformat

Specifies the internal format to use for the renderbuffer object's image.
width

Specifies the width of the renderbuffer, in pixels.
height

Specifies the height of the renderbuffer, in pixels.

Description

Gl.RenderbufferStorage is equivalent to calling Gl.RenderbufferStorageMultisample with the samples set to zero.

The target of the operation, specified by target must be Gl.RENDERBUFFER. internalformat specifies the internal format to be used for the renderbuffer object's storage and must be a color-renderable, depth-renderable, or stencil-renderable format. width and height are the dimensions, in pixels, of the renderbuffer. Both width and height must be less than or equal to the value of Gl.MAX_RENDERBUFFER_SIZE.

Upon success, Gl.RenderbufferStorage deletes any existing data store for the renderbuffer image and the contents of the data store after calling Gl.RenderbufferStorage are undefined.

Errors

Gl.INVALID_ENUM is generated if target is not Gl.RENDERBUFFER.

Gl.INVALID_VALUE is generated if either of width or height is negative, or greater than the value of Gl.MAX_RENDERBUFFER_SIZE.

Gl.INVALID_ENUM is generated if internalformat is not a color-renderable, depth-renderable, or stencil-renderable format.

Gl.OUT_OF_MEMORY is generated if the GL is unable to create a data store of the requested size.

See also

Gl.GenRenderbuffers Gl.BindRenderbuffer Gl.RenderbufferStorageMultisample Gl.FramebufferRenderbuffer Gl.DeleteRenderbuffers

See original documentation on OpenGL website