Gl.TexSubImage2D (gb.opengl)

Static Sub TexSubImage2D ( Image As Image, XOffset As Integer, YOffset As Integer, Width As Integer, Height As Integer [ , Level As Integer ] )

Dal 3.6

Specify a two-dimensional texture subimage.

Parameters

target

Specifies the target texture. Must be Gl.TEXTURE_2D, Gl.TEXTURE_CUBE_MAP_POSITIVE_X, Gl.TEXTURE_CUBE_MAP_NEGATIVE_X, Gl.TEXTURE_CUBE_MAP_POSITIVE_Y, Gl.TEXTURE_CUBE_MAP_NEGATIVE_Y, Gl.TEXTURE_CUBE_MAP_POSITIVE_Z, or Gl.TEXTURE_CUBE_MAP_NEGATIVE_Z.
level

Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
xoffset

Specifies a texel offset in the x direction within the texture array.
yoffset

Specifies a texel offset in the y direction within the texture array.
width

Specifies the width of the texture subimage.
height

Specifies the height of the texture subimage.
format

Specifies the format of the pixel data. The following symbolic values are accepted: Gl.RED, Gl.RG, Gl.RGB, Gl.BGR, Gl.RGBA, and Gl.BGRA.
type

Specifies the data type of the pixel data. The following symbolic values are accepted: Gl.UNSIGNED_BYTE, Gl.BYTE, Gl.UNSIGNED_SHORT, Gl.SHORT, Gl.UNSIGNED_INT, Gl.INT, Gl.FLOAT, Gl.UNSIGNED_BYTE_3_3_2, Gl.UNSIGNED_BYTE_2_3_3_REV, Gl.UNSIGNED_SHORT_5_6_5, Gl.UNSIGNED_SHORT_5_6_5_REV, Gl.UNSIGNED_SHORT_4_4_4_4, Gl.UNSIGNED_SHORT_4_4_4_4_REV, Gl.UNSIGNED_SHORT_5_5_5_1, Gl.UNSIGNED_SHORT_1_5_5_5_REV, Gl.UNSIGNED_INT_8_8_8_8, Gl.UNSIGNED_INT_8_8_8_8_REV, Gl.UNSIGNED_INT_10_10_10_2, and Gl.UNSIGNED_INT_2_10_10_10_REV.
data

Specifies a pointer to the image data in memory.

Description

Texturing maps a portion of a specified texture image onto each graphical primitive for which texturing is enabled. To enable and disable two-dimensional texturing, call Gl.Enable and Gl.Disable with argument Gl.TEXTURE_2D.

Gl.TexSubImage2D redefines a contiguous subregion of an existing two-dimensional texture image. The texels referenced by data replace the portion of the existing texture array with x indices xoffset and xoffset + width - 1 , inclusive, and y indices yoffset and yoffset + height - 1 , inclusive. This region may not include any texels outside the range of the texture array as it was originally specified. It is not an error to specify a subtexture with zero width or height, but such a specification has no effect.

If a non-zero named buffer object is bound to the Gl.PIXEL_UNPACK_BUFFER target (see Gl.BindBuffer) while a texture image is specified, data is treated as a byte offset into the buffer object's data store.

Notes

Gl.PixelStore modes affect texture images.

Gl.TexSubImage2D specifies a two-dimensional subtexture for the current texture unit, specified with Gl.ActiveTexture.

Errors

Gl.INVALID_ENUM is generated if target is not Gl.TEXTURE_2D, Gl.TEXTURE_CUBE_MAP_POSITIVE_X, Gl.TEXTURE_CUBE_MAP_NEGATIVE_X, Gl.TEXTURE_CUBE_MAP_POSITIVE_Y, Gl.TEXTURE_CUBE_MAP_NEGATIVE_Y, Gl.TEXTURE_CUBE_MAP_POSITIVE_Z, or Gl.TEXTURE_CUBE_MAP_NEGATIVE_Z.

Gl.INVALID_ENUM is generated if format is not an accepted format constant.

Gl.INVALID_ENUM is generated if type is not a type constant.

Gl.INVALID_VALUE is generated if level is less than 0.

Gl.INVALID_VALUE may be generated if level is greater than log 2 max, where max is the returned value of Gl.MAX_TEXTURE_SIZE.

Gl.INVALID_VALUE is generated if xoffset < - b , xoffset + width > w - b , yoffset < - b , or yoffset + height > h - b , where w is the Gl.TEXTURE_WIDTH, h is the Gl.TEXTURE_HEIGHT, and b is the border width of the texture image being modified. Note that w and h include twice the border width.

Gl.INVALID_VALUE is generated if width or height is less than 0.

Gl.INVALID_OPERATION is generated if the texture array has not been defined by a previous Gl.TexImage2D operation.

Gl.INVALID_OPERATION is generated if type is one of Gl.UNSIGNED_BYTE_3_3_2, Gl.UNSIGNED_BYTE_2_3_3_REV, Gl.UNSIGNED_SHORT_5_6_5, or Gl.UNSIGNED_SHORT_5_6_5_REV and format is not Gl.RGB.

Gl.INVALID_OPERATION is generated if type is one of Gl.UNSIGNED_SHORT_4_4_4_4, Gl.UNSIGNED_SHORT_4_4_4_4_REV, Gl.UNSIGNED_SHORT_5_5_5_1, Gl.UNSIGNED_SHORT_1_5_5_5_REV, Gl.UNSIGNED_INT_8_8_8_8, Gl.UNSIGNED_INT_8_8_8_8_REV, Gl.UNSIGNED_INT_10_10_10_2, or Gl.UNSIGNED_INT_2_10_10_10_REV and format is neither Gl.RGBA nor Gl.BGRA.

Gl.INVALID_OPERATION is generated if a non-zero buffer object name is bound to the Gl.PIXEL_UNPACK_BUFFER target and the buffer object's data store is currently mapped.

Gl.INVALID_OPERATION is generated if a non-zero buffer object name is bound to the Gl.PIXEL_UNPACK_BUFFER target and the data would be unpacked from the buffer object such that the memory reads required would exceed the data store size.

Gl.INVALID_OPERATION is generated if a non-zero buffer object name is bound to the Gl.PIXEL_UNPACK_BUFFER target and data is not evenly divisible into the number of bytes needed to store in memory a datum indicated by type.

Associated Gets

Gl.GetTexImage

Gl.Get with argument Gl.PIXEL_UNPACK_BUFFER_BINDING

See also

Gl.CopyTexSubImage1D Gl.CopyTexSubImage2D Gl.CopyTexSubImage3D Gl.PixelStore Gl.TexImage3D Gl.TexSubImage3D Gl.TexParameter

See original documentation on OpenGL website