This component implements the Graphical User Interface classes. It is based on the
library.
Class
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Poznámka
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Action
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This class allows you to manage the actions defined in the Action property of many controls.
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Align
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This class provides constants and methods to deal with horizontal and vertical alignments of text, cells...
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Animation
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This class represents an animated picture.
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Application
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This static class gives global information about the application.
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Arrange
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Constants used by the Arrangement property
of some containers controls, like Window or Panel.
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Border
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This class defines constants used by the Border property of many controls.
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Button
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This class implements a push button control.
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CheckBox
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This control implements a check-box, that can be checked or unchecked.
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Clipboard
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This class is used for manipulating the system clipboard.
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Color
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This static class has properties that return system colors. Look at Color of gb.image for color constants and useful methods.
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ColumnView
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This class implements a control that displays a TreeView with columns.
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ComboBox
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Implements a text box combined with a popup list box.
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Container
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This class is the parent class of every control that can contain other controls.
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ContainerChildren
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This virtual class returns a virtual collection of all children of a container.
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Control
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This class is the parent class of all controls, except Menu.
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Cursor
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This class implements a custom mouse cursor.
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Desktop
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This class is used to get information about the desktop and the screen.
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Dialog
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This class contains static methods used for calling standard dialog boxes.
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Direction
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This class provides the constants for defining the Direction property of a control.
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Drag
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This static class is used for managing drag & drop processes.
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Draw
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This class is used for drawing on a Picture, or a DrawingArea object.
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DrawingArea
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This control implements an area that can be drawn by the application.
It has two behaviors, standard and cached, defined by the cached property.
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Fill
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Constants used to represent fill patterns for drawing.
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Font
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This class represents a font used for drawing or displaying text in controls.
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Fonts
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This class is a virtual collection of the names of all font families installed on the system.
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Form
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The parent class of every form of a program.
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Frame
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This class implements a container with a border and a title on top.
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GridView
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Implements a control that displays data in a grid.
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HBox
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This class is a container that arranges its children horizontally.
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HPanel
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This class is a container that arranges its children from top to bottom,
and then left to right.
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HSplit
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This control implements an horizontal splitter.
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IconView
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Implements a control that displays icon items.
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Image
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This class implements an image.
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Key
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This class is used for getting information about a key event,
and contains the constants that represent the keys.
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Label
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This control displays a piece of text.
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Line
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Constants used by the Draw.LineStyle property.
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ListBox
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This control implements a list of selectable text items.
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ListView
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This control implements a list of selectable text items with icons.
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Menu
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This class represents a popup menu, or one element of a popup menu.
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Message
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This class is used for displaying message boxes.
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Mouse
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This class is used for getting information about a mouse event from another control,
or about the mouse in general.
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MovieBox
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This class provides a control that displays animated GIF or MNG pictures.
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Paint
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This class is used for doing anti-aliased painting on various targets.
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PaintBrush
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This class represents a painter brush, as returned by the following methods:
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PaintExtents
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This class represents a extents bounding box, as returned by properties like Paint.ClipExtents or Paint.PathExtents.
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PaintMatrix
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This class represents a painting transformation matrix.
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Panel
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This class implements a container control with a changeable border.
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Picture
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This class represents a picture.
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PictureBox
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This class implements a control that displays a picture.
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Point
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This class describes a point with two integer coordinates.
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Pointer
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This class allows to get information about tablet events.
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PointF
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This class describes a point whose coordinates are two floating point numbers.
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Printer
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This class allows to print documents on printers, or save them in a file.
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ProgressBar
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This class implements a progress bar control.
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RadioButton
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This implements a radio button control.
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Rect
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This class represents a rectangle with integer coordinates.
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RectF
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This class represents a rectangle whose coordinates are two floating point numbers.
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Screen
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This class describe the geometry of a monitor connected to your graphic card.
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Screens
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This class allows to get the geometry information of all monitors connected to your computer.
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Scroll
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Constants used by the ScrollBar property of many controls.
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ScrollArea
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This control is a scrollable DrawingArea.
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ScrollBar
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This class provides a scroll bar with user-definable range.
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ScrollView
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This class implements a container that can scroll its contents.
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Select
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Constants used by the Mode property of many controls.
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Separator
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This control displays a separator line.
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Shortcut
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Slider
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The Slider control provides a vertical or horizontal slider.
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SpinBox
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This class implements a spin box widget.
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Splitter
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This class implements a horizontal or vertical splitter container.
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Spring
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This class implements an invisible control that push objects around according to the arrangement property of its container.
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Style
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This class is a set of properties that return informations about the current widget style.
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SvgImage
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This class represents a SVG file loaded from a file into memory.
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TabStrip
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This class implements a tabbed container control.
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TextArea
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This class implements a multiline text edit control.
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TextBox
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This class implements a single line text edit control.
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TextLabel
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This class implements a control displaying simple HTML text, as known as rich text.
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ToggleButton
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This class implements a toggle button.
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ToolButton
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This class implements a ToolBar button control.
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TreeView
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This control implements a tree view of selectable text items with icons.
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UserContainer
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This class is the parent of all container controls programmed directly in Gambas.
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UserControl
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This class is the parent of all controls programmed in Gambas.
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VBox
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This class is a container that arranges its children vertically.
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VPanel
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This class is a container that arranges its children from left to right,
and then top to bottom.
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VSplit
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This control implements a vertical splitter.
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Watcher
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This class implements an object that can watch any control and raise some events
when something happens on it.
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Window
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This class implements a window.
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Windows
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Returns a collection of all windows created by your application.
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