Draw (gb.sdl)
This class is used for drawing on a
Window or a
Image object (disabled currently).
Before starting drawing anything, you must call the
Begin method
by passing it the object where you want to draw.
Then you can call any of the drawing methods to draw points, lines, texts, images...
When your drawing is finished, you must call the
End method.
Tato třída je statická.
Static properties
Static methods