Control (gb.qt4)

This class is the parent class of all controls, except Menu.

This class is not creatable.

Properties

Methods Events
Returns or sets the action string associated with the control.
Action  
Returns or sets the background color used by the control.
Background  
Use this property for assigning a custom cursor to a control.
Cursor  
Indicates that the control is in design mode.
Design  
Return or set the control text direction.
Direction  
Returns or sets if a control accepts drops.
Drop  
Indicates that the control is enabled.
Enabled  
Returns or sets if a control will expand if included in a container that arranges its contents.
Expand  
Returns or sets the font used to draw text in the control.
Font  
Returns or sets the foreground color used by the control.
Foreground  
A synonymous for the Height property.
H  
Returns the internal X11 window handle of the control.
Handle  
Returns whether the control has the focus.
HasFocus  
Returns or sets the height of the control.
Height  
Returns whether the mouse cursor is inside the control.
Hovered  
A synonymous for the Handle property.
Id  
Returns or sets if a control must be ignored when its parent arranges its children.
Ignore  
Returns or sets the position of the left border of the control relative to its parent.
Left  
Returns or sets the appearence of the cursor when it points inside the control.
Mouse  
Returns or sets the name of the control.
Name  
Returns the next control having the same parent.
Next  
Return or set if a control cannot be focused with the TAB key.
NoTabFocus  
Returns the control container.
Parent  
Return or set the name of the menu that will be popped-up when the user presses the right mouse button or the keyboard MENU key.
PopupMenu  
Returns the previous control having the same parent.
Previous  
Return or set the "proxy" of a control.
Proxy  
Return if the control is right to left oriented.
RightToLeft  
Returns the position of the left border of the control in screen coordinates.
ScreenX  
Returns the position of the top border of the control in screen coordinates.
ScreenY  
Returns or sets the control tag.
Tag  
Returns or sets the tooltip shown when the mouse stays on the control for a short time.
Tooltip  
Returns or sets the position of the top border of the control relative to its parent.
Top  
Returns or sets if the control will receive MouseMove events.
Tracking  
Indicates if the control is visible or not.
Visible  
A synonymous for the Width property.
W  
Returns or sets the width of the control.
Width  
Returns the top-level window that contains the control.
Window  
Returns or sets the position of the left border of the control relative to its parent.
X  
Returns or sets the position of the top border of the control relative to its parent.
Y  
Destroys the control.
Delete  
Starts a drag & drop process.
Drag  
Grab the keyboard and the mouse so that all keyboard and mouse events are received by the control.
Grab  
Hides the control.
Hide  
Sends the control to the background of its parent.
Lower  
Moves and/or resizes the control.
Move  
Moves and/or resizes the control.
MoveScaled  
Sends the control to the foreground of its parent.
Raise  
Trigger a redraw of the control.
Refresh  
Changes the container of a control.
Reparent  
Resizes the control.
Resize  
Resizes the control.
ResizeScaled  
Gives the focus to the control.
SetFocus  
Shows the control.
Show  
Raised when the user quickly clicks twice on the control.
DblClick  
This event is raised when the mouse enters the control during a drag & drop process.
Drag  
This event is raised when the mouse leaves the control during a drag & drop operation.
DragLeave  
This event is raised while the mouse moves inside the control during a drag & drop process.
DragMove  
This event is raised when a drag is dropped in the control.
Drop  
Raised when the mouse enters the control.
Enter  
Raised when the control has got the focus.
GotFocus  
Raised when a key is pressed while the control has the focus.
KeyPress  
Raised when a key is released while the control has the focus.
KeyRelease  
Raised when the mouse leaves the control.
Leave  
Raised when the control has lost the focus.
LostFocus  
Raised when the user clicks on the control with the right mouse button, or if it hits the MENU key.
Menu  
Raised when a mouse button is pressed while the cursor is inside the control.
MouseDown  
This event is raised when a drag operation should be started.
MouseDrag  
Raised when the mouse moves inside the control while a mouse button is pressed.
MouseMove  
Raised when a mouse button is depressed while the cursor is inside the control.
MouseUp  
This event is raised when the user moves or presses the mouse wheel while the mouse is inside the control.
MouseWheel  

All events raised by the Control class are native events. Beware that they are raised even if the Enabled property is FALSE.

Beware that some controls or containers implemented in Gambas may not raise all native events as expected, because those native events may have been "eaten" by the control implementation.