Draw (gb.gtk)
This class is used for drawing on a
Picture, or a
DrawingArea object.
Before starting drawing anything, you must call the
Begin method
by passing it the object where you want to draw.
Then you can call any of the drawing methods to draw points, lines, texts, pictures...
When your drawing is finished, you must call the
End method.
You cannot draw on a DrawingArea outside of its
Draw event handler,
unless its
Cached property is set. In that case, the DrawingArea acts like a Picture.
Since 3.4
The Draw class is deprecated since Gambas 3.4. It is now emulated through the
Paint class.
This class is static.
Constants
Static properties
Static methods