Picture (gb.gtk)
This class represents a picture.
The picture contents are stored in the display server, not in the
process memory like an
Image.
Even if the underlying toolkit does not completely manage transparency yet, each picture can have
a mask. This feature can be set explicitly at picture instantiation,
or implicitly when loading an image file that has transparency like PNG.
When drawing on a picture having a mask, the picture and the mask are
modified accordingly.
Static methods
Properties
Depth
|
Returns the color depth of the picture.
|
H
|
|
Height
|
Returns the height of the picture.
|
Image
|
Converts the picture into an image and returns it.
|
Transparent
|
Returns or sets if the picture has a mask.
|
W
|
|
Width
|
Returns the width of the picture.
|
Methods
Clear
|
Clears the picture.
|
Copy
|
Returns a copy of the picture, or a copy of a part of the picture.
|
Fill
|
Fills the picture with the specified color.
|
Resize
|
Resizes a picture.
|
Save
|
Saves a picture to the disk. The file extension of Path will give the format
of the saved image.
|
Stretch
|
Return a stretched copy of a picture.
|
ToString
|
|
Tip:
Calling something like...
Picture["/tmp/TemporaryPicture.png"]
will load the picture from the disk if it has not already done so.
If it
has already loaded this picture calling the same file path again will load the cached picture from the display server and not from disk.
If you wish to reload the same picture path from disk you must use the Picture.
Load(Path) method.
Picture.Load("/tmp/TemporaryPicture.png")
Warning about dark themes:
Using the Picture["filepath"] method to load a picture will convert it to dark theme (Image.Invert) if the system is using a dark theme.
If you wish to avoid this feature you must use the Picture.
Load("filepath") method instead.