.Md2Model.Frame.Draw (gb.opengl.sge)
Sub Draw ( [ Interpolation As Float, Texture As Integer ] )
Draw a frame.
-
Interpolation is a number greater than
0.0
and strictly lower than 1.0
that allows to draw an interpolated frame between the current frame and the next one.
-
Texture is the OpenGL texture number that is used for drawing the frame.