Paint.CurveTo (gb.qt4)
Static Sub CurveTo ( X1 As Float, Y1 As Float, X2 As Float, Y2 As Float, X3 As Float, Y3 As Float )
Adds a cubic Bézier spline to the path from the current point to position (X3, Y3) in user-space coordinates, using (X1, Y1) and (X2, Y2) as the control points. After this call the current point will be (X3, Y3).
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X1 : the X coordinate of the first control point.
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Y1 : the Y coordinate of the first control point.
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X2 : the X coordinate of the second control point.
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Y2 : the Y coordinate of the second control point.
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X3 : the X coordinate of the end of the curve.
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Y3 : the Y coordinate of the end of the curve.
If there is no current point before the call to Paint.CurveTo this function will behave as if preceded by a call to Paint.MoveTo(X1, Y1).