Gambas Documentation
Application Repository
Code Snippets
Compilation & Installation
Components
gb
gb.args
gb.cairo
gb.chart
gb.clipper
gb.complex
gb.compress
gb.crypt
gb.data
gb.db
gb.db.form
gb.db.mysql
gb.db.odbc
gb.db.postgresql
gb.db.sqlite2
gb.db.sqlite3
gb.dbus
gb.dbus.trayicon
gb.debug
gb.desktop
gb.desktop.gnome.keyring
gb.desktop.x11
gb.eval
gb.eval.highlight
gb.form
gb.form.dialog
gb.form.editor
gb.form.htmlview
gb.form.mdi
gb.form.print
gb.form.stock
gb.form.terminal
gb.gmp
gb.gsl
gb.gtk
gb.gtk.opengl
gb.gtk3
gb.gtk3.opengl
gb.gtk3.webview
gb.gui
gb.gui.opengl
gb.gui.qt
gb.gui.qt.ext
gb.gui.qt.opengl
gb.gui.qt.webkit
gb.gui.trayicon
gb.gui.webview
gb.hash
gb.highlight
gb.image
gb.image.effect
gb.image.imlib
gb.image.io
gb.inotify
gb.jit
gb.libxml
gb.logging
gb.map
gb.markdown
gb.media
gb.media.form
gb.memcached
gb.mime
gb.mysql
gb.ncurses
gb.net
.UdpSocket.Multicast
DnsClient
Net
SerialPort
ServerSocket
Socket
_new
Closed
Connect
Error
Found
Host
LocalHost
LocalPort
Path
Peek
Port
Read
Ready
RemoteHost
RemotePort
Server
Status
StatusText
Timeout
Write
UdpSocket
gb.net.curl
gb.net.pop3
gb.net.smtp
gb.openal
gb.opengl
gb.opengl.glsl
gb.opengl.glu
gb.opengl.sge
gb.openssl
gb.option
gb.pcre
gb.pdf
gb.poppler
gb.qt4
gb.qt4.ext
gb.qt4.opengl
gb.qt4.webkit
gb.qt4.webview
gb.qt5
gb.qt5.ext
gb.qt5.opengl
gb.qt5.webkit
gb.qt5.webview
gb.qt6
gb.qt6.ext
gb.qt6.opengl
gb.qt6.webview
gb.report
gb.report2
gb.scanner
gb.sdl
gb.sdl.sound
gb.sdl2
gb.sdl2.audio
gb.settings
gb.signal
gb.term
gb.test
gb.util
gb.util.web
gb.v4l
gb.vb
gb.web
gb.web.feed
gb.web.form
gb.web.gui
gb.xml
gb.xml.html
gb.xml.rpc
gb.xml.xslt
Controls pictures
Deprecated components
Developer Documentation
Development Environment Documentation
Documents
Error Messages
Gambas Playground
How To's
Language Index
Language Overviews
Last Changes
Lexicon
README
Search the wiki
To Do
Topics
Tutorials
Wiki License
Wiki Manual

Event Socket.Ready (gb.net)

Event Ready ( )

This event raises after a connection has been established successfully.

The Status property will turn to value Net.Connected.

This example checks which ports can be opened on the localhost within a given range. If the socket can connect then the ready event will fire. If the socket cannot be opened then the Status will be set to an error code with a value less than zero. While connecting the value of the Status property will be greater than zero.

Examples

PUBLIC Connection AS NEW Socket AS "SocketClient"

PUBLIC SUB ButtonScan_Click()
  DIM portNumber AS Integer
  FOR portNumber = 1 TO 3000
    Connection.Connect("localhost", portNumber)
    ' Wait until the socket is closed
    ' or an error is found
    REPEAT
      WAIT 0.01
    UNTIL Connection.Status <= Net.Inactive
    IF Connection.Status = Net.HostNotFound THEN
      PRINT "Host not found"
      ' No point in scanning if we can not find the host
      BREAK
    END IF
  NEXT
END

PUBLIC SUB SocketClient_Ready()
  PRINT "Port " & Connection.Port & " open on " & Connection.Host
  CLOSE #Connection
END

Normally, of course, you would not close a socket during the Ready event!