comp • gb.sdl • draw

Draw (gb.sdl)

This class is used for drawing on a Window or a Image object (disabled currently).

Before starting drawing anything, you must call the Begin method by passing it the object where you want to draw.

Then you can call any of the drawing methods to draw points, lines, texts, images...

When your drawing is finished, you must call the End method.

This class is static.

Static properties

Static methods
BackColor   Background   FillStyle   Font   ForeColor   Foreground   LineStyle   LineWidth  
Begins a new drawing. The device can be one of the following objects:
Begin  
Ellipse   End   Image   Line   Point   Rect   Rotate   Scale   Text