comp • gb.sdl2 • draw

Draw (gb.sdl2)

This static class allows to draw inside the SDL window during its Draw event.

The Draw methods won't work if your window has the OpenGL flag set. In that case, you have to use the OpenGL API to draw the window contents.

This class is static.

Static properties

Static methods
Return or set the default color used for drawing operations.
Background  
Return or set the font used for drawing text.
Font  
Start drawing on Device.
Begin  
Clear the current drawing device with the specified Color.
Clear  
Ends a drawing operation.
End  
Fill a rectangle on the current drawing device with the specified color.
FillRect  
Fill some number of rectangles on the current drawing device with the specified color.
FillRects  
Paint an image on the current drawing device.
Image  
Draw a line on the current drawing device using the specified color.
Line  
Draw some number of lines on the current drawing device with the specified color.
Lines  
Draw a point on the current drawing device using the specified color.
Point  
Draw some number of points on the current drawing device with the specified color.
Points  
Draw a rectangle on the current drawing device with the specified color.
Rect  
Draw some number of rectangles on the current drawing device with the specified color.
Rects  
Draw some text on the current drawing device using the current Font.
Text