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Glu.NurbsSurface (gb.opengl.glu)

Static Sub NurbsSurface ( Nurb As GluNurb, SKnotCount As Integer, SKnots As Single[], TKnotCount As Integer, TKnots As Single[], SStride As Integer, TStride As Integer, SOrder As Integer, TOrder As Integer, Type As Integer, Control As Single[] )

Define the shape of a NURBS surface.

Parameters

nurb

Specifies the NURBS object (created with Glu.NewNurbsRenderer).
sKnotCount

Specifies the number of knots in the parametric u direction.
sKnots

Specifies an array of sKnotCount nondecreasing knot values in the parametric u direction.
tKnotCount

Specifies the number of knots in the parametric v direction.
tKnots

Specifies an array of tKnotCount nondecreasing knot values in the parametric v direction.
sStride

Specifies the offset (as a number of single-precision floating-point values) between successive control points in the parametric u direction in control.
tStride

Specifies the offset (in single-precision floating-point values) between successive control points in the parametric v direction in control.
control

Specifies an array containing control points for the NURBS surface. The offsets between successive control points in the parametric u and v directions are given by sStride and tStride.
sOrder

Specifies the order of the NURBS surface in the parametric u direction. The order is one more than the degree, hence a surface that is cubic in u has a u order of 4.
tOrder

Specifies the order of the NURBS surface in the parametric v direction. The order is one more than the degree, hence a surface that is cubic in v has a v order of 4.
type

Specifies type of the surface. type can be any of the valid two-dimensional evaluator types (such as Glu.MAP2_VERTEX_3 or Glu.MAP2_COLOR_4).

Description

Use Glu.NurbsSurface within a NURBS (Non-Uniform Rational B-Spline) surface definition to describe the shape of a NURBS surface (before any trimming). To mark the beginning of a NURBS surface definition, use the Glu.BeginSurface command. To mark the end of a NURBS surface definition, use the Glu.EndSurface command. Call Glu.NurbsSurface within a NURBS surface definition only.

Positional, texture, and color coordinates are associated with a surface by presenting each as a separate Glu.NurbsSurface between a Glu.BeginSurface/Glu.EndSurface pair. No more than one call to Glu.NurbsSurface for each of color, position, and texture data can be made within a single Glu.BeginSurface/Glu.EndSurface pair. Exactly one call must be made to describe the position of the surface (a type of Glu.MAP2_VERTEX_3 or Glu.MAP2_VERTEX_4).

A NURBS surface can be trimmed by using the commands Glu.NurbsCurve and Glu.PwlCurve between calls to Glu.BeginTrim and Glu.EndTrim.

Note that a Glu.NurbsSurface with sKnotCount knots in the u direction and tKnotCount knots in the v direction with orders sOrder and tOrder must have (sKnotCount - sOrder) times (tKnotCount - tOrder) control points.

Example

The following commands render a textured NURBS surface with normals; the texture coordinates and normals are also NURBS surfaces:
gluBeginSurface(nobj);
gluNurbsSurface(nobj, ..., GL_MAP2_TEXTURE_COORD_2);
gluNurbsSurface(nobj, ..., GL_MAP2_NORMAL);
gluNurbsSurface(nobj, ..., GL_MAP2_VERTEX_4);
gluEndSurface(nobj);

See also

Glu.BeginSurface, Glu.BeginTrim, Glu.PwlCurve

See original documentation on OpenGL website