Gl.DeleteTextures (gb.opengl)
Static Sub DeleteTextures ( Textures As Integer[] )
Delete named textures.
Parameters
- n
-
Specifies the number of textures to be deleted.
- textures
-
Specifies an array of textures to be deleted.
Description
Gl.DeleteTextures deletes
n textures named by the elements of the array
textures.
After a texture is deleted, it has no contents or dimensionality,
and its name is free for reuse (for example by
Gl.GenTextures).
If a texture that is currently bound is deleted, the binding reverts
to 0 (the default texture).
Gl.DeleteTextures silently ignores 0's and names that do not correspond to
existing textures.
Errors
Gl.INVALID_VALUE is generated if
n is negative.
Associated Gets
Gl.IsTexture
See also
Gl.GetTexParameter,
Gl.TexImage1D,
Gl.TexImage2D,
Gl.TexParameter
See original documentation on OpenGL website