Gl.IsTexture (gb.opengl)
Static Function IsTexture ( Texture As Integer ) As Boolean
Determine if a name corresponds to a texture.
Parameters
- texture
-
Specifies a value that may be the name of a texture.
Description
Gl.IsTexture returns Gl.TRUE if
texture is currently the name of a texture.
If
texture is zero, or is a non-zero value that is not currently the
name of a texture, or if an error occurs,
Gl.IsTexture returns Gl.FALSE.
A name returned by
Gl.GenTextures, but not yet associated with a texture
by calling
Gl.BindTexture, is not the name of a texture.
See also
Gl.BindTexture,
Gl.GenTextures,
Gl.GetTexParameter,
Gl.TexImage1D,
Gl.TexImage2D,
Gl.TexImage3D,
Gl.TexParameter
See original documentation on OpenGL website