Gl.EdgeFlag (gb.opengl)
Static Sub EdgeFlag ( Flag As Boolean )
Flag edges as either boundary or nonboundary.
Parameters
- flag
-
Specifies the current edge flag value,
either Gl.TRUE or Gl.FALSE. The initial value is Gl.TRUE.
Parameters
- flag
-
Specifies a pointer to an array that contains a single boolean element,
which replaces the current edge flag value.
Description
Each vertex of a polygon,
separate triangle,
or separate quadrilateral specified between a Gl.Begin/
Gl.End pair
is marked as the start of either a boundary or nonboundary edge.
If the current edge flag is true when the vertex is specified,
the vertex is marked as the start of a boundary edge.
Otherwise, the vertex is marked as the start of a nonboundary edge.
Gl.EdgeFlag sets the edge flag bit to Gl.TRUE if
flag is Gl.TRUE
and to Gl.FALSE otherwise.
The vertices of connected triangles and connected quadrilaterals are always
marked as boundary,
regardless of the value of the edge flag.
Boundary and nonboundary edge flags on vertices are significant only if
Gl.POLYGON_MODE is set to Gl.POINT or Gl.LINE.
See
Gl.PolygonMode.
Notes
The current edge flag can be updated at any time.
In particular,
Gl.EdgeFlag can be called between a call to
Gl.Begin and the corresponding
call to
Gl.End.
Associated Gets
Gl.Get with argument Gl.EDGE_FLAG
See also
See original documentation on OpenGL website