Gl.End (gb.opengl)
Static Sub End ( )
Delimit the vertices of a primitive or a group of like primitives.
Parameters
- mode
-
Specifies the primitive or primitives that will be created from vertices
presented between Gl.Begin and the subsequent Gl.End.
Ten symbolic constants are accepted:
Gl.POINTS,
Gl.LINES,
Gl.LINE_STRIP,
Gl.LINE_LOOP,
Gl.TRIANGLES,
Gl.TRIANGLE_STRIP,
Gl.TRIANGLE_FAN,
Gl.QUADS,
Gl.QUAD_STRIP, and
Gl.POLYGON.
Description
Gl.Begin and
Gl.End delimit the vertices that define a primitive or
a group of like primitives.
Gl.Begin accepts a single argument that specifies in which of ten ways the
vertices are interpreted.
Taking
as an integer count starting at one,
and
as the total number of vertices specified,
the interpretations are as follows:
- Gl.POINTS
-
Treats each vertex as a single point.
Vertex
defines point
.
points are drawn.
- Gl.LINES
-
Treats each pair of vertices as an independent line segment.
Vertices
and
define line
.
lines are drawn.
- Gl.LINE_STRIP
-
Draws a connected group of line segments from the first vertex
to the last.
Vertices
and
define line
.
lines are drawn.
- Gl.LINE_LOOP
-
Draws a connected group of line segments from the first vertex
to the last,
then back to the first.
Vertices
and
define line
.
The last line, however, is defined by vertices
and
.
lines are drawn.
- Gl.TRIANGLES
-
Treats each triplet of vertices as an independent triangle.
Vertices
,
,
and
define triangle
.
triangles are drawn.
- Gl.TRIANGLE_STRIP
-
Draws a connected group of triangles. One triangle is defined for each
vertex presented after the first two vertices. For odd
,
vertices
,
,
and
define triangle
.
For even
,
vertices
,
,
and
define triangle
.
triangles are
drawn.
- Gl.TRIANGLE_FAN
-
Draws a connected group of triangles.
One triangle is defined for each vertex presented after the first two vertices.
Vertices
,
,
and
define triangle
.
triangles are drawn.
- Gl.QUADS
-
Treats each group of four vertices as an independent quadrilateral.
Vertices
,
,
,
and
define quadrilateral
.
quadrilaterals are drawn.
- Gl.QUAD_STRIP
-
Draws a connected group of quadrilaterals.
One quadrilateral is defined for each pair of vertices presented
after the first pair.
Vertices
,
,
,
and
define quadrilateral
.
quadrilaterals are drawn.
Note that the order in which vertices are used to construct a quadrilateral
from strip data is different from that used with independent data.
- Gl.POLYGON
-
Draws a single,
convex polygon.
Vertices
through
define this polygon.
Only a subset of GL commands can be used between
Gl.Begin and Gl.End.
The commands are
Gl.Vertex,
Gl.Color,
Gl.SecondaryColor,
Gl.Index,
Gl.Normal,
Gl.FogCoord,
Gl.TexCoord,
Gl.MultiTexCoord,
Gl.VertexAttrib,
Gl.EvalCoord,
Gl.EvalPoint,
Gl.ArrayElement,
Gl.Material, and
Gl.EdgeFlag.
Also,
it is acceptable to use
Gl.CallList or
Gl.CallLists to execute
display lists that include only the preceding commands.
If any other GL command is executed between
Gl.Begin and Gl.End,
the error flag is set and the command is ignored.
Regardless of the value chosen for
mode,
there is no limit to the number of vertices that can be defined
between
Gl.Begin and Gl.End.
Lines,
triangles,
quadrilaterals,
and polygons that are incompletely specified are not drawn.
Incomplete specification results when either too few vertices are
provided to specify even a single primitive or when an incorrect multiple
of vertices is specified. The incomplete primitive is ignored; the rest are drawn.
The minimum specification of vertices
for each primitive is as follows:
1 for a point,
2 for a line,
3 for a triangle,
4 for a quadrilateral,
and 3 for a polygon.
Modes that require a certain multiple of vertices are
Gl.LINES (2),
Gl.TRIANGLES (3),
Gl.QUADS (4),
and Gl.QUAD_STRIP (2).
Errors
Gl.INVALID_ENUM is generated if
mode is set to an unaccepted value.
Gl.INVALID_OPERATION is generated if
Gl.Begin is executed between a
Gl.Begin
and the corresponding execution of
Gl.End.
Gl.INVALID_OPERATION is generated if Gl.End is executed without being
preceded by a
Gl.Begin.
Gl.INVALID_OPERATION is generated if a command other than
Gl.Vertex,
Gl.Color,
Gl.SecondaryColor,
Gl.Index,
Gl.Normal,
Gl.FogCoord,
Gl.TexCoord,
Gl.MultiTexCoord,
Gl.VertexAttrib,
Gl.EvalCoord,
Gl.EvalPoint,
Gl.ArrayElement,
Gl.Material,
Gl.EdgeFlag,
Gl.CallList, or
Gl.CallLists is executed between
the execution of
Gl.Begin and the corresponding
execution Gl.End.
Execution of
Gl.EnableClientState,
Gl.DisableClientState,
Gl.EdgeFlagPointer,
Gl.FogCoordPointer,
Gl.TexCoordPointer,
Gl.ColorPointer,
Gl.SecondaryColorPointer,
Gl.IndexPointer,
Gl.NormalPointer,
Gl.VertexPointer,
Gl.VertexAttribPointer,
Gl.InterleavedArrays, or
Gl.PixelStore is not allowed after a call to
Gl.Begin and before
the corresponding call to Gl.End,
but an error may or may not be generated.
See Also
Gl.ArrayElement,
Gl.CallList,
Gl.CallLists,
Gl.Color,
Gl.EdgeFlag,
Gl.EvalCoord,
Gl.EvalPoint,
Gl.FogCoord,
Gl.Index,
Gl.Material,
Gl.MultiTexCoord,
Gl.Normal,
Gl.SecondaryColor,
Gl.TexCoord,
Gl.Vertex,
Gl.VertexAttrib
Copyright © 1991-2006 Silicon Graphics, Inc. This document is licensed under the SGI Free Software B License. For details, see http://oss.sgi.com/projects/FreeB.
➡ See original documentation